"To be celebrated for her invention of personally interactive art for(u)ms examining social issues." (HuffPost)
 "Exciting social experiment and effective artistic coup." (Der Tagesspiegel)

Catherine is an interactive performance maker bridging theatre, live art, game design, and social experiment. Her work creates charged, intimate encounters among strangers to reveal the quiet rules we live by and open up new ways of imagining ourselves and each other.

In past work, audiences have declared love to unsuspecting friends, ended relationships, and named their depression out loud for the first time.

Her projects span stage, site-specific immersive performance, and interactive media including apps and mobile games.

An American artist based in London, by way of Berlin. Supported by the Berlin Senate Cultural Fund, Arts Council England, Battersea Arts Centre, Attenborough Arts Centre and presented at English Theatre Berlin | International Performing Arts Center, TRAFO Poland, Camden People’s Theatre, and Pleasance London, with press coverage including Der Tagesspiegel and HuffPost.

As a game writer, she's written for award-winning female-led mobile games like June’s Journey (1.5M daily players) and led writing on a Rick and Morty title for Warner Brothers. She holds an MA from Tisch School of the Arts (NYU) and studied at the British American Drama Academy.

A long-standing mentorship with Ruth Sergel, an award-winning artist-activist known for large public art projects and interventions, has deeply shaped her practice.